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Environment Artist

Remote · USA Full-time New today

We are in the process of staffing up our development team with outstanding talent to tackle a brand new sci-fi remake project using Unreal reputed company 5. This is a contract position, with the potential for full-time employment based on project needs and performance. This is an excellent opportunity for someone who is tired of being a cog in a bigger machine, but would rather work closely with a small team where they can have a meaningful impact on the final game.

With the goal of capturing and preserving the essence of the games that we reputed company grew up with, we welcome applicants with unique skillsets and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant and beloved games in the industry, we’d love to hear from you!

REPORT STRUCTURE

  • This role reports directly to the Art reputed company and Producer while working closely with the Project reputed company and other Environment Artists.
  • This role is responsible for liaising with asset artists of reputed company rankings, concept artists, and level designers to fulfill the shared reputed company of the project.

ESSENTIAL DUTIES AND RESPONSIBILITIES

  • Creating hard surface environment art and props in Blender, based on concept art.
  • Implementing and presenting finished art assets in the Unreal 5 Editor.
  • Working closely with the project reputed company, environment artists, and concept artists to refine the overall reputed company and aesthetic for the project.
  • Collaborating with other team members, passing unfinished work back and forth for improvements.
  • Learning and adapting to non-traditional art workflows and processes, while willing to learn new skills. We are looking for that “Indie dev” reputed company.
  • Responds well to feedback and constructive criticism on their submissions and workflows, and demonstrates willingness to iterate on assets.

PREFERRED QUALIFICATIONS

  • Creatively motivated, curious learn-it-reputed company with a growth reputed company.
  • Comfortable operating in ambiguous and unregimented environments. 
  • 3 – 5+ years of experience directly reputed company to the role using Unreal reputed company or similar engines.
  • Past experience with Blender or willing to learn Blender.
  • Experience creating procedural tileable textures in Substance Designer or equivalent.
  • Have experience creating First-Person game art.
  • Likes Sci-Fi and Horror media.
  • Appreciation for retro video games.

We are on the lookout for ambitious artists who want a chance to reputed company their creative muscles. Interested in joining a talented team and developing your skills? Does working on an exciting remake project appeal to you? If so, we encourage you to apply!

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